; This is part of the (3.5e) Revised System Reference Document.It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.To distinguish it, these items will have this notice. Then roll another d20. Sword of Wounding. Generic variant, major tier, rare (requires attunement) Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. DM. Weapon (any sword that deals slashing damage), very rare (requires attunement) When you Attack an object with this magic sword and hit, maximize your weapon damage dice against the target.. Sneak attack is the way the rogue scales their damage, its not really any different than another martial class attacking and hitting multiple times with the weapon. 5th Edition. According to the DMG on the Sword of Wounding: Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Sword of Wounding. 5th Edition. When you Attack a creature with this weapon and roll a 20 on the Attack roll, that target takes an extra 4d6 slashing damage. Wound bind was an alteration/necromancy spell that sealed any and all open wounds from which an individual was suffering and cleansed them so they were much less likely to become diseased. Weapon (any sword), rare (requires attunement) Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. A regular +2 weapon does do best for a GWM, but if you prefer S&B, a flametongue longsword is where it's at. 3 years ago. While it did not exactly heal, it did prevent further blood loss and helped prevent an injury from worsening. This compendium is a tribute to my favorite D&D supplement to come out of the 3.5 edition of the worlds greatest game and as such is an ode to the Tome of Battle - Book of Nine Swords.The Tome of Battle was designed to provide new, interesting and powerful options melee combat.. Archived [5e] Sword of Wounding question. Sword of Wounding. I'd take a +1 weapon over it in the majority of situations. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. Weapon (any sword), rare (requires attunement) Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. [5e] Sword of Wounding question. 0. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. Open Game Content (place problems on the discussion page). Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. I don't see why not. The sword of wounding in practice is actually very weak. A champion with Shield Master feat can fairly regularly have advantage on his attacks a 19.1% crit chance. Weapon (any sword), rare (requires attunement) Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Close. Sword of Wounding – A cumulative d4 of necrotic damage is nice, but most enemies will have a good constitution score, so it’s not quite as good as it could be. Posted by. 4 years ago. [Rare] Sword of Sharpness – There is no bonus to hit, but if you start rolling crits it gets … Initiates of the Sublime Way. DMG p207.